Le Lézard
Classified in: Science and technology
Subjects: Product/Service, Survey

SimplicityDX Research Shows How Impulse Purchases are Bad for Both Consumers and Brands


SimplicityDX, the edge shopping company, today announced new social commerce research, "The Impulse Trap," showing 48% of consumers made a recent online impulse purchase, 56% regretted the purchase.

"Impulse purchases are bad for shoppers and bad for brands. More than half of impulse shoppers aren't happy, and brands often see higher product returns and damage to their brand image. It gets worse because 39% of consumers will then share their negative experience with friends or on social," explained Charles Nicholls, industry veteran and analyst at SimplicityDX Academy.

Complimentary research documents are available at:

Of the 1,000 US online shoppers surveyed, of those that had made a recent impulse purchase, 45% of consumers kept the product after regretting their impulse purchase.

"This suggests that approximately half are living with products they regret buying, don't want, couldn't really afford, remind them of the brand in a negative way, or even just throw away," Nicholls surmised.

Exploring the reasons for impulse purchase regret, survey respondents shared:

Why didn't more respondents return the products? Prior first-party research on returns from SimplicityDX Academy found 23% of shoppers who bought on a social platform are not sure who to contact to arrange a refund. In addition, returning products bought on social media is frequently problematic. Only 17% of consumers are willing to purchase on social media again after returning a product bought there.

The probability of a first-time visitor making an impulse purchase from an ecommerce site is just 0.25%, based on research at SimplicityDX Academy. "Over the years, we have seen that shoppers very rarely go from product discovery to conversion right away," added Nicholls. "The average time from first touch to conversion is 19 hours, spanning multiple sessions."

What Can Brands Do About It?

"Impulse purchases on social media are not good for brands in other ways too: these sales don't result in new customers being acquired, rather products sold to anonymous dissatisfied buyers," Nicholls continued. "The secret to brand profitability is building a base of customer fans that come back to buy again and again, and tell their friends. This requires delivering on the promise every time. It also needs a direct relationship with the customer to drive those critical repeat sales that unlock profitability."

Based on this collective knowledge, marketers and digital agencies need to optimize the CX journey from discovery on social platforms to purchase on retail brand sites. This includes:

About SimplicityDX

SimplicityDX delivers AI-powered Edge Shopping Platform and Social Storefronts to make any content shoppable in minutes and dramatically reduce Customer Acquisition Cost (CAC) and boost Return On Ad Spend (ROAS). Its SimplicityDX Academy delivers first-party data research and analytics on consumer buying behavior to bridge the gap between social and commerce for retailers, marketers and digital agencies. Founded by a team of industry veterans and funded by venture capital, SimplicityDX operates in the U.S. and U.K. markets. For more information, visit www.SimplicityDX.com or connect on LinkedIn.

SimplicityDX has recently been recognized as a Gartner Cool Vendor in Digital Commerce 2023.

SimplicityDX, SimplicityDX Edge Shopping Platform, and Social Storefronts are trademarks of SimplicityDX Inc. All other brand names and product names are trademarks or registered trademarks of their respective companies.

Tags: SimplicityDX, SimplicityDX Edge Shopping Platform, Social Storefronts, SimplicityDX Academy, shopping at the edge, e-commerce, ecommerce, return on ad spend, ROAS, customer acquisition cost, CAC, commerce experience, customer experience, CX, digital experience, DX, social commerce, social shopping, online shopping, shopping experience, e-marketing, retail, retailers, martech, marketing technology,


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